Main Research Areas: Engineering Psychology, Human Factors Engineering, User Experience, Intelligent Human-Computer Interaction.
In the past five years, over 30 papers have been published in domestic and international academic journals such as Applied Ergonomics, International Journal of Human-Computer Interaction, Advances in Psychological Science, and Ergonomics. I have presided 3 projects funding from NSFC and have provided more than 60 consulting services related to user experience-based product design and development for companies such as Samsung Group, Lenovo Research Institute, and China Telecom Research Institute.
Main Courses Taught: Engineering Psychology(For Undergraduates Students), Psychological Paper Writing(For Graduate Students), Arduino Prototyping Development(For Graduate Students)
Educational Background
1998 - 2003: Combined Master's and Ph.D. Program in Psychology, Zhejiang University
1994 - 1998: Bachelor's Degree in Psychology, Zhejiang University
Work Experience
2022 - Present: Professor at the Institute of Applied Psychology, School of Education Science and Technology, Zhejiang University of Technology.
2020 - 2022: Technical Expert at Huawei's 2012 Human-Computer Interaction Laboratory, Head of the Human Factors Team.
2003 - 2020: From Lecture to Professor, Psychology Department,School of Science, Zhejiang Science&Technology University
(Visiting Scholar at the Human Factors Engineering Group, Department of Psychology, University of Bristol, UK, from 2008/09 to 2009/09)
Recent publications:
1. Chen, W., Song, J., Wang, Y., Wu, C., Ma, S., Wang, D., Yang, Z., Li, H. (2023) Inattentional blindness to unexpected hazard in augmented reality head-up display assisted driving: The impact of the relative position between stimulus and augmented graph, Traffic Injury Prevention, 24:4, 344-351.
2. Deng, M., Chen, J., Wu, Y., Ma, S., Li, H., Yang, Z., & Shen, Y. (2024). Using voice recognition to measure trust during interactions with automated vehicles. Applied Ergonomics, 116, 104184. http://doi.org/10.1016/j.apergo.2023.104184
3. Xu, L., Xu, M., Jiang, Z. Wen, X., Liu, Y., Sun, Z., Li, H., Qian, X.(2023). How have music emotions been described in Google books? Historical trends and corpus diff erences. Humanit Soc Sci Commun 10, 346-360.
4. Wang, Y., Song, J., An, X., Ma, S., Li, H., Wang, D., & Yang, Z. (2023). Head-Up Display Graphic Warning to Support Collision Avoidance: Effect of Graphic Animation and Border on Driving Behavior and Eye Movement Pattern. Transportation Research Record, 2677(5), 636-652
5. Guo, X., Lin, H., Ma, S., Yang, Z., & Li, H. (2023). Effect of the predictive keyboard with magnification and protrusion on the bare-hand input in virtual reality. Multimedia Tools and Applications, 82(20), 31821-31838. http://doi.org/10.1007/s11042-023-15071-z